But a player with an open mind could happily lose dozens or hundreds of happy hours into its various challenges. It's probably not the best entry in the series' history (some say that's Civilization II, others like me say Civilization IV). The game itself is excellent, as one expects from Civilization. We've reviewed the full game before, so this is more a miniature review of the quality of the port than a full review of the game. There are sacrifices in presentation, particularly in the city and diplomatic views, but under the hood, this is the Civilization VI that has driven so many gamers' binges on personal computers and the iPad. I've found it to be the full Civilization experience-something iPhone owners have wanted for a long time. Over the years, I have spent thousands of hours in various games in the Civilization series, and I've been playing the iPhone version a little bit over the past week. Players can win the game either through conquest or through peaceful victories centered around science or culture, among other things. Over hundreds of turns, you build out a sprawling civilization and advance in technology until you have numerous cities, airplanes, diplomacy, tourism, a space program, and nuclear weapons. In it, you're tasked with "building an empire to stand the test of time." You select a civilization and a leader-Queen Victoria of England or Gilgamesh of Sumeria, for example-and start with just some wandering settlers. If you're not familiar with Civilization, it's arguably the grandaddy of epic strategy games-a classic among PC gamers. Firaxis if you are reading this.Further Reading Review: Civilization VI is a beautiful prance through historyIf you're willing to spend, you'll get the full, real, desktop Civilization VI experience in your pocket. It's just sad to see this lack of polish in a AAA production title like Civ V. All other modern games I've tried (XCOM, Shogun 2, Battlefield 3, etc.) scale really well to this 2560x1440 resolution. I would expect smaller resolution images like this in older games, but not in newer games like Civ V. The menu backgrounds really bother me though. I guess the second one is less noticeable. It's not bad for the most part, but the blue-ish bar on the right doesn't fit the full height of my screen. This second one shows the city screen UI. This low resolution black border image also shows up on loading screen images as well. This first one is the menu with the smaller BG. If a game supports these higher resolution in video settings, then you would think they would test and polish for those resolutions as well? Some of the in game UI elements like the fancy chrome borders don't scale to 1440 height either. Civ V plays well, but the menu backgrounds have black borders at sides AND top & bottom. Now that I am playing on a 2560x1440 monitor, it's sad to see how many games are broken at that resolution. AI Bias Value Chart - Values vary by up to ± 2 each game.A Not-So-Brief Guide to Worker Stealing.Tile Improvements Summary (New Frontier Pass).The rules can also be found on the Subreddit Wiki. SFW posts that are marked NSFW will be unmarked. Posts that ask for, link to, or advocate piracy in any way will be Posts that are abusive in nature will be removed and the user that Posts about past leaders or structures that are included in the Should instead be posted in /r/CivPolitics. Posts comprised of current leaders or events are not allowed. People to look at in the image or explain in the comments. If you post a screenshot of the game, please point out what you want Screenshots of graphical glitches are not allowed unless they are Including trade screens, are not allowed. Posts that only show your relationship between one or more Civs, These types of posts should either be posted in /r/civ_memes,Īll posted content must be related to the Civilization series,Ĭivilization Beyond Earth, Alpha Centauri, or Colonization series and Memes, image macros, and reaction gifs are not allowed as posts.
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